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Text

This defines a static text symbol that can be used within the movie. A text symbol is composed of one or more Segment elements each of which a single unit of text. A Transform element can also be defined for the composite text symbol. While EditField elements are more powerful for dynamic or system text, Text elements give very powerful control over kerning and text effects and is the only text symbol that can be used as a clipping symbol.

Attributes

id A unique name for the symbol within the movie.
TypeString
bounds The bounding rectangle of the text symbol specified as 'bounds( minX, minY, maxX, maxY)'. If the bounding rectangle is unknown, a value of 'auto' can be specified and the text bounds will be calculated automatically. Incorrect specification of this may result in parts of the text being occluded.
Value Template bounds(Coord, Coord, Coord, Coord)
TypeFloat
antialias Flash 8 introduces a new antialias attribute that allows the use to specify the degree of antialiasing to be applied to a text element. Antialias values can be specified as 'reading', which is the default setting for maximum legibility, or as a pair of values indicating the thickness and sharpness of the antialiasing. When not specified, antialias behaviour defaults to that used in Flash player 7 and below. Thickness and sharpness, when specified should be in the following ranges:
Thickness: -200 -> +200
Sharpness: -400 -> + 400.
The default 'reading' setting is equivalent to setting both thickness and sharpness to 0.
Valuesreading
custom( thickness, sharpness)
Default ValueNot specified

Child Elements

Desc
Metadata
Segment
Transform

Parent Elements

Definitions

Examples

Text Segments Example
Timeline Replace Examples
Clipping and Text Clipping Example
User-Defined Font Example

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